Justice

Justice is the boss of Area 3. He is not very agile, but instead attempts to constrain and corral the player, making frequent use of laser fenceposts, leash drones, and Helo drones.

Backstory
Information about this boss's background goes here.

Phase One: Defensive
"Initiating Containment Protocol

The phase begins with justice slowly charging a laser at the player with an audio and visual cue. After the laser first fires, this process repeats but with a shorter charge up time on the laser bursts.

Then, justice releases several maser projectors which form a grid of maser beams around the boss arena. Destroying these projectors causes a Powerup to drop. After firing his laser a few times, he proceeds to release capture orbs which will attempt to snare and drag the player through the grid, causing a knock down of the player is brought in contact with the beams. With enough damage the phase will end, disabling the grid and capture orbs. During this phase, Justice has heavy armour plates mounted to his from legs (as seen in the picture above) which absorb damage if hit. His exposed head and the rest of his body are vulnerable, however.

Phase Two: Mobile
"Unexpected resistance encountered; deploying additional units