Battery





The only failure condition in Assault Android Cactus is running out of Battery, which is a continuously draining bar displayed in the centre of the top edge of the screen (essentially a timer). The battery bar depletes from full to empty in 60 seconds.

When there are only 10 seconds of Battery remaining, the screen will begin to throb red with an urgent buzzing sound effect.

To increase the bar, players must collect battery pickups, which spawn from Enemies. A battery pickup extends the battery bar by 20 seconds. It is also worth 1000 base Score points.

Spawning algorithm
In regular levels, the exact specifics of the battery spawning algorithm are not known, but it is based on enemies killed since the last battery.

Critical bonus
(I have no idea how this works.)

Super Batteries
Some bosses (which?) drop super batteries, which recharge the battery by (how many?) seconds, rather than the usual 20.

(Are they worth more points)?