Spectre

Reaper Spectre


"Reaper Spectres house dedicated Near Field Teleportation devices to move effortlessly around the interior of the ship. Preferring to attack from unseen angles, Reaper Spectres use a powerful beam weapon and have little regard for their own allies."

If the Reaper is standing on moving ground, the laser has the potential to sweep, becoming much more dangerous.

Banshee Spectre
Mercifully appearing only during one level in the campaign (Convection), and only ever in small numbers, Banshee Spectres teleport in at a distance much like Reaper Spectres, however instead of charging up a laser, they send out waves of bullets in a wide fanned out pattern before teleporting again and repeating. The bullets fired move slowly, last a long time, and persist even after the Spectre has been destroyed. Therefore they're capable of denying large areas of the level from the player simply though the weight of firepower.

It is usually a very good idea to prioritise destroying these above all else.



"Banshee Spectres relocate behind their target before releasing a broad volley of energy bullets. Their ability to move anywhere has made them one of the most fearsome threats of the robot uprising."